=LDR 00000nam 2200000 4500 =035 ##$$a 0010-1225000127 =001 INLIS000000000723251 =005 20181020104850.0 =006 aa g 000 0 =007 ta =008 171208s2013 yoia g 000 0 ind =020 ##$$a 978-602-7869-36-3 =040 ##$$a JKPNPNA $b ind =082 4$$a 006.696 $2 [23] =084 ##$$a 006.696 WID j =090 ##$$a CB-D.11 2013-10661 =100 #$$a Widada =245 1 $$a Jago animator dalam sehari menggunakan scratch / $c Widada =250 ##$$a Cet. 1 =260 ##$$a Yogyakarta : $b Gava Media, $c 2013 =300 ##$$a viii 132 hlm. : $b ilus. ; $c 21 cm. + $e 1 cd =504 ##$$a Bibliografi : hlm. 130 =650 #4$$a Scratch (Bahasa pemrograman komputer) =650 #4$$a Animasi komputer =850 ##$$a JKPNPNA =990 ##$$a 10661/DM/D/2013 =990 ##$$a 10661/DM/D/2013(2) =999 ##$$a ## $a 10661/DM/D/2013(2) =999 ##$$a 10661/DM/D/2017 =999 ##$$a ## $a 10661/DM/D/2013 =999 ##$$a CB-D.11 2013-010661